![]() Import (Ctrl+I or File -> Import -> Existing Minecraft map.) will create a new WorldPainter world based on the landscape (terrain height and type and biome information, but no underground or above ground structures, trees, etc.) of an existing map. Having said that, WorldPainter does have limited support for making changes to existing maps, using the Import and Merge operations. ![]() WorldPainter is a map generator, not an editor! The basic idea is to use it for generating new maps which you then edit with other tools such as creative mode, WorldEdit, VoxelSniper or MCEdit. It will export the world directly to your Minecraft saves directory, after which it will appear in Minecraft under Singleplayer. Press Ctrl+E (⌘+E on a Mac) or use the File -> Export -> Export as Minecraft map. How do I play the world? How do I put the map I made in Minecraft? How do I fix it?Ĭheck the Troubleshooting page for various problems you may encounter and their solutions or workarounds. I get an error message while running WorldPainter, or WorldPainter won't start. I'm having trouble installing WorldPainter. How do I give WorldPainter more memory?.How do I customise the biomes without creating any land, letting Minecraft generate the land according to the biomes?.How do I change what Minecraft does when I use Populate? How do I get rid of all the small water and lava lakes?.Why does my virus scanner say there is a virus, trojan or other malware in WorldPainter?. ![]()
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